Developer Updates: Developer Blog #6 (3rd of April)

We are getting closer and closer to releasing the update for Novus AEterno. We have a few things we still need to polish before the update goes live. As of now, we are testing the build on an independent server and will keep everyone informed on the progress we are making. We want to thank everyone for their patience with this update. We do not have a set release date yet, but we are working as quickly as possible to get it out to the community. We are hoping to release the update sometime next week.

Client Team

Debugging and server testing is a high priority for the client team. Most of the technical aspects of the bridge and the changes to the sectors are on the verge of completion. The shaders for both the bridge and the transition between different game views are done. The only thing left to do, is to implement them into the game.

Server Team

Engine efficiency was being hampered by a bug; which has been fix. Global cool-downs have been implemented and ship docking is once again working server side. Work on all elements regarding the capital ship and troops will be completed server side within the next two days.

A few server bugs have been making our lives slightly harder than we would like. The server team has been combing over the server constantly to try and figure out what exactly is broken and what we can do to fix them.

We have also implemented a few systems which will initiate the players offline A.I when an unowned planet orbits close to a player controlled planet.

Art Team

The final model for the bridge tables are done. However, the textures and lighting effects are not perfect yet. The final bridge art assets are being completed. With the completion of these assets, the entire bridge can be constructed and placed into the game.

This week we have something special for you guys. A small comprehensive guide to the Acaeans.

 (Click on the image to see in higher resolution)

Saturday Night Livestream

Our livestream this week will not be focusing on anything specific. This week will just be a gathering of Devs and community members to discuss Novus AEterno and look at the game we have all fallen in love with. The next update is around the corner, get your questions and suggestions ready. This is the perfect time to get your questions regarding the upcoming update answered.

The livesteam will start this Saturday (5th of April) at 10PM GMT on http://www.twitch.tv/novusaeterno