Developer Blog #48 – A New Galaxy!

Interested in what the Devs are doing? Come take a look.

Re: Developer Blog #48 – A New Galaxy!

Postby Sypheria » Sat Jan 23, 2016 11:20 am

We could add a special filter for your account which makes all stars purple. :D
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Re: Developer Blog #48 – A New Galaxy!

Postby Therianwolf » Sat Jan 23, 2016 1:21 pm

Evil Rose coloured glasses will make me see red
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Re: Developer Blog #48 – A New Galaxy!

Postby chavhunter1986 » Sat Jan 23, 2016 2:24 pm

Any news on any infiltrator build for testing
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Re: Developer Blog #48 – A New Galaxy!

Postby Mered4 » Mon Jan 25, 2016 1:43 am

SHUT UP AND TAKE MY MONEY!

Oh wait, you did!

:D
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Re: Developer Blog #48 – A New Galaxy!

Postby Sypheria » Mon Jan 25, 2016 2:07 am

Official planet and star names in the game.
Over 39,000 planet names.

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Re: Developer Blog #48 – A New Galaxy!

Postby ante185 » Mon Jan 25, 2016 4:05 am

Just shy of 40 000? That can't be close to enough! We need loads!
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Re: Developer Blog #48 – A New Galaxy!

Postby Sypheria » Mon Jan 25, 2016 5:02 am

It's all the officially named minor planets.
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Re: Developer Blog #48 – A New Galaxy!

Postby Tason5 » Mon Jan 25, 2016 9:50 am

Hm, getting some nice updates at a nice pace so far.

Thank you again for more information about what's happening Sypheria.

Must admit I'm starting to get a deep hunger to try the game ever more so then when I first found it!
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Re: Developer Blog #48 – A New Galaxy!

Postby Huginn » Mon Jan 25, 2016 12:37 pm

Its been 2 years now.
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Re: Developer Blog #48 – A New Galaxy!

Postby Therianwolf » Mon Jan 25, 2016 1:10 pm

How will purchased skins work with this heat system? Will they keep priority over any changes in the area? Say I find a rogue ice call in empty space, and I use a purchased planet skin to make it something livable or even a floating ball of molten rock. Will that planet remain that way no matter the changes in the universe heat of that area? A smart pirate could take one of those rogue planets and make it a paradise for population or resources ("paradise" I mean slightly better rates based on the stats of the skin purchased). Or will the stats of the planet be entirely influenced by the heat system?
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