Developer Updates: Developer Blog #28

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Development. Currently we are busy with multiple bug fixes across the board. Trading and research is taking slightly longer than expected. The biggest problem we are currently facing is the fact that trading is not syncing correctly with the server. The Client seems to remove items from the market whereas the server does not which is causing desyncs. We have … More…

Developer Updates: Developer Blog #27

Our own planetary defenses remain a mystery to the public.

Development The “Top Secret” project mentioned during last week’s devblog is still in the process of being completed. It is going extremely well and we can’t wait to share it with you once we have it done. With much of our time being spent working and preparing for the completion of the project mentioned above, we are continuing development with … More…

Developer Updates: Developer Blog #26

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Development. This week we have been working on something new for the game that I can not talk about just yet. Aside from that, which has been eating a lot of our time, we have of course also been working on our normal development! The client team is currently working on much of the market UI, it has a couple … More…

Developer Updates: Developer Blog #25

Moonlight Trek

Development A few week’s ago we mentioned the market which was implemented back into the game. We recently came across multiple bugs which are hampering development progress on the market. Fixing these bugs is currently one of our highest priorities. These bugs are affecting many aspects associated with the market. However, none of the bugs are severe and will be … More…

Developer Updates: Developer Blog #24

Automatist

Development! In the last developer blog, we mentioned that work is currently being done on the market within Novus AEterno. Progress is going well and the final work on the market UI is nearing completion. Player messages are now in the game. These messages will be sent to players at the end of missions and contain the rewards associated with … More…

Developer Updates: Developer Blog #23

The Law

Novus AEterno Livestream! This week we will be choosing the winners of the quest story during the livestream! The winners of the competitions will have their entries added into Novus AEterno as playable quests. There is some time left before entries for the competition will close. If you have not submitted your ideas yet, you can do so in this … More…

Developer Updates: Developer Blog #22

Beast Hunters Pic

Novus AEterno Livestream! As many of you should be aware; gamescom takes place this week. With this we have decided to postpone this week’s livestream. We will be livestreaming again on Saturday the 23rd of August at 9PM GMT on http://www.twitch.tv/novusaeterno This also means that the cut off date for the Novus AEterno quest submission has been postponed as well. … More…

Developer Updates: Developer Blog #21

Novus Aeterno 2014-08-01 18-57-57-53

Novus AEterno Quest Submissions! This is the final week for quest submissions! We will be voting on the winners during next week’s livestream! We are looking for shorts stories which will be used to lead into the beginning of different quest chains. These quest stories need to remain quite short, while retaining all the information needed to begin the quest … More…

Developer Updates: Developer Blog #20

Novus Aeterno 2014-08-01 18-59-49-52

Saturday Night Live Stream! This week’s livestream will being an hour early!! The livestream will start at 9PM GMT on http://www.twitch.tv/novusaeterno As always we ask everyone to leave their questions and comments in the comment section, which we will answer and discuss during the livestream! Our previous livestream is up on Youtube if you missed it! https://www.youtube.com/watch?v=iF1wDVDP1SQ Development What we … More…

Developer Updates: Developer Blog #19

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Development What we are working on! We are currently underway with a rework of the unit system. Up until now, everything floating around is space was categorized as “ships”. We are in the process of separating everything into various categories , which will create a more open ended system. This will allow us to build weapons platforms and space stations! … More…